[gd_resource type="AudioStreamInteractive" load_steps=3 format=3 uid="uid://b3dxe7or4ahgn"] [ext_resource type="AudioStream" uid="uid://ddff40dciw6v2" path="res://Assets/Audio/BGM/Underwater.mp3" id="1_ppn62"] [ext_resource type="AudioStream" uid="uid://20ecxp6tbyov" path="res://Assets/Audio/BGM/UnderwaterHurry.mp3" id="2_uldv7"] [resource] clip_count = 2 clip_0/name = &"Normal" clip_0/stream = ExtResource("1_ppn62") clip_0/auto_advance = 0 clip_1/name = &"Hurry" clip_1/stream = ExtResource("2_uldv7") clip_1/auto_advance = 0 _transitions = { Vector2i(-1, -1): { "fade_beats": 1.0, "fade_mode": 0, "from_time": 0, "to_time": 1 } }