[gd_scene load_steps=8 format=4 uid="uid://4livv5qmwy2x"] [ext_resource type="Script" uid="uid://bcqr1v25ygedb" path="res://Scripts/Classes/LevelClass.gd" id="1_o1m72"] [ext_resource type="PackedScene" uid="uid://githt8ci1xal" path="res://Scenes/Parts/StartCastle.tscn" id="3_j12wv"] [ext_resource type="PackedScene" uid="uid://dsa8lpl7n8ge0" path="res://Scenes/Prefabs/Blocks/BrickBlocks/BrickBlock.tscn" id="3_ws1ef"] [ext_resource type="PackedScene" uid="uid://cuh62hlq8errh" path="res://Scenes/Prefabs/Entities/Player.tscn" id="4_74hgd"] [ext_resource type="PackedScene" uid="uid://cinr6kcbmo6gr" path="res://Scenes/Parts/DropShadowRenderer.tscn" id="5_5xn7b"] [ext_resource type="Script" uid="uid://dl2nxlgmoa5t2" path="res://Scripts/Parts/EndlessLevelConstructor.gd" id="6_akn6l"] [ext_resource type="PackedScene" uid="uid://ct5rrpa7uehkk" path="res://Scenes/Parts/Tiles.tscn" id="7_ws1ef"] [node name="EndlessLevel" type="Node"] script = ExtResource("1_o1m72") metadata/_custom_type_script = "uid://bcqr1v25ygedb" [node name="Pieces" type="Node2D" parent="."] [node name="EndlessLevelConstructor" type="Node" parent="."] script = ExtResource("6_akn6l") [node name="BrickBlock" parent="EndlessLevelConstructor" instance=ExtResource("3_ws1ef")] position = Vector2(-64, -64) [node name="StartCastle" parent="." instance=ExtResource("3_j12wv")] position = Vector2(-216, -40) [node name="Player" parent="." instance=ExtResource("4_74hgd")] position = Vector2(-216, 0) [node name="DropShadow" parent="." instance=ExtResource("5_5xn7b")] [node name="Tiles" parent="." instance=ExtResource("7_ws1ef")] tile_map_data = PackedByteArray("AADw/wAAAAAAAAAAAADw/wEAAAAAAAAAAADx/wAAAAAAAAAAAADx/wEAAAAAAAAAAADy/wAAAAAAAAAAAADy/wEAAAAAAAAAAADz/wAAAAAAAAAAAADz/wEAAAAAAAAAAAD0/wAAAAAAAAAAAAD0/wEAAAAAAAAAAAD1/wAAAAAAAAAAAAD1/wEAAAAAAAAAAAD2/wAAAAAAAAAAAAD2/wEAAAAAAAAAAAD3/wAAAAAAAAAAAAD3/wEAAAAAAAAAAAD4/wAAAAAAAAAAAAD4/wEAAAAAAAAAAAD5/wAAAAAAAAAAAAD5/wEAAAAAAAAAAAA=")