[gd_scene load_steps=13 format=3 uid="uid://csdbt4vd14fsg"] [ext_resource type="Script" uid="uid://b0mk8rdwt73w0" path="res://Scripts/Classes/Entities/ShellClass.gd" id="1_67hvo"] [ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="2_67hvo"] [ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_gsbuf"] [ext_resource type="JSON" path="res://Assets/Sprites/Enemies/BuzzyBeetleShell.json" id="4_7m7wg"] [ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="5_i84ew"] [ext_resource type="Script" uid="uid://5octqlf4ohel" path="res://Scripts/Classes/Components/ScoreNoteSpawner.gd" id="6_ih7eq"] [ext_resource type="Script" uid="uid://c3gg32ivrlq8n" path="res://Scripts/Classes/Components/GibSpawner.gd" id="7_btb0t"] [ext_resource type="Script" uid="uid://bbww34oiexbx2" path="res://Scripts/Classes/Components/ShellDetection.gd" id="8_ck65x"] [ext_resource type="Script" uid="uid://dri2d5jtu0fbq" path="res://Scripts/Classes/Components/FireballDetection.gd" id="9_8ro46"] [ext_resource type="Script" uid="uid://cmg61722ktg2m" path="res://Scripts/Classes/Components/BlockBouncingDetection.gd" id="10_mt4yi"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_hddfq"] size = Vector2(16, 12) [sub_resource type="RectangleShape2D" id="RectangleShape2D_67hvo"] size = Vector2(12, 12) [node name="BuzzyBeetleShell" type="CharacterBody2D" node_paths=PackedStringArray("on_screen_enabler", "score_note_adder") groups=["Enemies"]] collision_layer = 32 collision_mask = 6 floor_constant_speed = true floor_max_angle = 0.87266463 floor_snap_length = 4.0 script = ExtResource("1_67hvo") on_screen_enabler = NodePath("VisibleOnScreenEnabler2D") score_note_adder = NodePath("ScoreNoteSpawner") [node name="Sprite" type="AnimatedSprite2D" parent="."] position = Vector2(0, -8) offset = Vector2(0, 1) script = ExtResource("2_67hvo") metadata/_custom_type_script = "uid://caq1qiwmy0mox" [node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")] script = ExtResource("3_gsbuf") node_to_affect = NodePath("..") property_name = "sprite_frames" resource_json = ExtResource("4_7m7wg") metadata/_custom_type_script = "uid://cbal8ms2oe1ik" [node name="Hitbox" type="Area2D" parent="."] collision_mask = 5 [node name="Collision" type="CollisionShape2D" parent="Hitbox"] position = Vector2(0, -6) shape = SubResource("RectangleShape2D_hddfq") [node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")] script = ExtResource("5_i84ew") hitbox = NodePath("../Hitbox") metadata/_custom_type_script = "uid://chj8hu207lrh" [node name="ScoreNoteSpawner" type="Node" parent="."] script = ExtResource("6_ih7eq") add_score = true metadata/_custom_type_script = "uid://5octqlf4ohel" [node name="GibSpawner" type="Node" parent="." node_paths=PackedStringArray("visuals")] script = ExtResource("7_btb0t") visuals = NodePath("../Sprite") metadata/_custom_type_script = "uid://c3gg32ivrlq8n" [node name="ShellDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")] script = ExtResource("8_ck65x") hitbox = NodePath("../Hitbox") metadata/_custom_type_script = "uid://bbww34oiexbx2" [node name="FireballDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")] script = ExtResource("9_8ro46") hitbox = NodePath("../Hitbox") play_sfx_on_hit = true metadata/_custom_type_script = "uid://dri2d5jtu0fbq" [node name="BlockBouncingDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")] script = ExtResource("10_mt4yi") hitbox = NodePath("../Hitbox") metadata/_custom_type_script = "uid://cmg61722ktg2m" [node name="LCollision" type="CollisionShape2D" parent="."] position = Vector2(0, -6) rotation = 1.5708 shape = SubResource("RectangleShape2D_67hvo") one_way_collision = true [node name="RCollision" type="CollisionShape2D" parent="."] position = Vector2(0, -6) rotation = -1.5708 shape = SubResource("RectangleShape2D_67hvo") one_way_collision = true [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."] position = Vector2(0, -8) [connection signal="killed" from="." to="GibSpawner" method="summon_gib"] [connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"] [connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"] [connection signal="player_hit" from="EnemyPlayerDetection" to="." method="on_player_hit"] [connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="on_player_stomped_on"] [connection signal="moving_shell_entered" from="ShellDetection" to="." method="die_from_object"] [connection signal="block_bounced" from="BlockBouncingDetection" to="." method="block_bounced"]