[gd_scene load_steps=3 format=3 uid="uid://87lcnsa0epi1"] [ext_resource type="Script" uid="uid://codql1f5eca56" path="res://Scripts/Classes/Editor/OptionButtonThatIsntFuckingBlurry.gd" id="1_r12ps"] [sub_resource type="GDScript" id="GDScript_dvo62"] script/source = "extends TilePropertyContainer func _ready() -> void: $Label.text = tile_property_name.replace(\"_\", \" \") for i in values: $OptionButton.add_item(values[i].to_upper(), i) " [node name="TilePropertyEnum" type="HBoxContainer"] custom_minimum_size = Vector2(0, 24) offset_right = 145.0 offset_bottom = 24.0 script = SubResource("GDScript_dvo62") [node name="Label" type="Label" parent="."] unique_name_in_owner = true layout_mode = 2 size_flags_horizontal = 3 text = "PROPERTY_NAME:" uppercase = true [node name="OptionButton" type="OptionButton" parent="."] custom_minimum_size = Vector2(64, 0) layout_mode = 2 size_flags_horizontal = 3 script = ExtResource("1_r12ps") metadata/_custom_type_script = "uid://codql1f5eca56" [connection signal="start_value_changed" from="." to="OptionButton" method="select"] [connection signal="item_selected" from="OptionButton" to="." method="set_value"]