Commit Graph

7 Commits

Author SHA1 Message Date
JoeMama
437f98884d Revert "Merge pull request #458 from KirbyKid256/pulls/more-animated-tilesets"
This reverts commit 07cb5015cf, reversing
changes made to ad03246040.
2025-10-10 11:06:32 +01:00
KirbyKidJ
8b5d9afba9 Animated Tilesets for All-Stars Resource Packs
This PR adds animated tilesets! I spent the day working on these, and it wasn't easy. This is primarily to help animate the All-Stars' grass tiles. You should be able to animate the other tilesets as well, but I haven't tested them.

JSONs are provided in the assets for Conveyer Belts and Liquids. There's two ways to animate the tilesets. The first is by the traditional way as used by `AnimatedSprite2D`, and the other is by how Godot animates tilesets normally as seen with the conveyer belts and liquids.

The last thing is that while doing this, I actually managed to fix the Resource Pack bug where reloading also reloads the blocks! It was surprisingly straightforward. I just edited the `BlockClass.gd` file to erase the cells when a block is hit or destroyed.

Let me know if you have any suggestions for things I should change or fix.
2025-09-30 00:04:03 -07:00
JHDev2006
4fa07b7d06 fixed a tiling error, and not being able to skip the challenge "miss.." screen 2025-09-29 11:58:21 +01:00
KirbyKidJ
cc64dc18e8 Re-Opened the Minus World
Not sure how this bug happened since it worked before.

This adds a check for Brick Blocks. If its parent TileMap collision is disabled, the Brick Blocks' collision is also disabled.
This allows the user to enter the Minus World as it would be blocked off otherwise.
2025-09-20 10:07:05 -07:00
JHDev2006
5545e3c7f2 fixed a bug where bricks were being misplaced 2025-09-20 13:09:39 +01:00
JHDev2006
f18d2e3575 Changed instruments to be .wav instead of .ogg 2025-09-19 18:18:55 +01:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00