Commit Graph

5 Commits

Author SHA1 Message Date
SkyanUltra
f04b20e5b8 BowserBro palettes and slight Bowser file clean-up (#636)
* Different world palettes for BowserBro, and slight optimization to Bowser.

BowserBro still will not use Bowser's green palette in any of the areas where the game would genuinely use the green palette, but he will follow the rules of other non-green palette areas so he has more consistency in those areas.

* BowserBro palette and sprite now correctly set.

* Fix Bowser.png
2025-10-20 21:56:34 +01:00
KirbyKidJ
3a8d317953 Lost Levels Asset Update for All Night Nippon (#620)
- Gave the Hills the Lost Level tree spots (inside only)
- Fixed sprite clipping with World A-C NPC
- Uses LL Platform for ANN
- Uses LL Font for ANN
2025-10-18 00:25:46 +01:00
guzlad
11da83fd8a Fixed fire flower palette in Cave, Underwater and CastleWater. Added new fireflower sprite for Special (#575) 2025-10-12 23:06:08 +01:00
KirbyKidJ
e0a4d2d3c9 Updated Lost Levels Castle WATER Tileset (i forgor) (#388)
* Updated Castle WATER Tileset (i forgor)

Yeah I realized late at night that I forgot to update the Underwater Castle tileset.
This updates the Castle tileset, but underwater.
Basically the same as the last one with a couple of extra changes:
- Linked Deco Tiles for ANN to LL since there's no mushrooms
- Replaced ROM Extractor check for ANN tileset
- Yeah that's about it

Side note only partially related to this, someone should make a Settings button that JUST regenerates the Base Assets without having to re-install the ROM.

* Fucked up a pixel on the regular Brick Block
2025-09-26 14:15:03 +01:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00