JHDev2006
0d2f0a0187
added Special style scrolling, just for funsies, might make toggleable, not sure yet
2025-10-16 18:13:02 +01:00
JHDev2006
69fb2b5005
fixed some warning spam on startup
2025-10-14 16:30:37 +01:00
JoeMama
01238a0f1c
fixed the results menuu persisting to the title screen in ANN
2025-10-10 11:41:22 +01:00
JoeMama
57a659ba34
re-implemented the respawning blocks + items fix, and got rid of a few annoying prints + removed the warning from the resource pack menu in the settings, as its no longer needed
2025-10-10 11:26:09 +01:00
guzlad
fd023f82a6
Added Pause menu BGM setting
2025-10-02 20:39:55 +02:00
JHDev2006
9e5d7bd8e6
skid particles + extra particles setting
2025-10-01 12:33:34 +01:00
JHDev2006
6fb271e5aa
Update LevelSelectNew.tscn
2025-09-29 20:27:35 +01:00
JHDev2006
23c0cb5791
ok, now its REALLY done
2025-09-29 15:16:30 +01:00
JHDev2006
62df14f804
alr, multiple inputs are DONE
2025-09-29 15:04:54 +01:00
JHDev2006
99b9de4dad
ok, working now, wanna just get unbinding working
2025-09-29 14:57:22 +01:00
JHDev2006
00015d2650
started work on multiple input bindinghs, but is very shit, so need to rewrite how these are stored
2025-09-29 13:52:10 +01:00
JHDev2006
1711402a6a
fixed a bug where the puase menu couldnt be closed by pressing the pause button again
2025-09-28 21:52:14 +01:00
JHDev2006
872e7fe468
added in pause button rebinding
2025-09-27 21:17:50 +01:00
JHDev2006
ec803a64a6
you can now bind UI / Menu options to keys in the settings
2025-09-27 18:38:03 +01:00
Jeod
659e9f3ce8
Add true portable mode ( #259 )
2025-09-26 20:32:42 +01:00
JHDev2006
40c2c04fcd
couple things, icr
2025-09-25 22:54:23 +01:00
JHDev2006
df13040b45
Fixed a colour palette issue with autumn yellow pipes
2025-09-24 18:22:02 +01:00
JHDev2006
44a65fe79d
choppy firebars
2025-09-24 12:01:48 +01:00
KirbyKidJ
fce9fbc9ff
Merged with Time Limit
2025-09-23 12:24:51 -07:00
KirbyKidJ
f7bc857991
Slower Timer Difficulty Setting
...
Adds a new Difficulty Setting which changes how long each "second" lasts in a level. Off by default, but when on it uses full seconds instead of 0.4 seconds like in SMM2.
NOTE: The translations will need to be checked properly.
2025-09-22 15:40:15 -07:00
JHDev2006
632d765222
level select now shows your high score and score target for challenge mode
2025-09-22 20:08:40 +01:00
JHDev2006
4cc6e938fc
made sub level transitions a bit smoother
2025-09-20 19:09:34 +01:00
KirbyKidJ
88a97597ae
Merge remote-tracking branch 'upstream/main' into pulls/resource-pack-expansion
2025-09-18 19:19:22 -07:00
Joe H
f2f49127a2
Merge pull request #182 from KustaaGames/main
...
Added a Frame Limit Option
2025-09-16 15:24:52 +01:00
JHDev2006
2a26c6a7e7
The speedrun timer, can now be paused (not fullgame marathons tho, cause uhhhhh yea)
2025-09-16 15:18:53 +01:00
KirbyKidJ
7fdbdbf826
Adjusted previous update and added Ach
...
- Adjusted previous update to use Godot Editor Metadata
- Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container
- Applied Resource Pack changes to Character Select Spotlight
- Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
2025-09-15 20:44:30 -07:00
KirbyKidJ
19c113ea57
Resource Pack Expansion Pt. 1
...
- Fixed Disclaimer Screen not playing Sound Effects loaded from the Resource Pack
- Fixed Quit Dialog not playing Beep.wav loaded from Resource Packs
- Fixed the Campaign Icons not loading the Resource Pack textures (in fairness the only icon applicable is the Custom Levels one)
2025-09-15 19:21:19 -07:00
katorovitalo
68a0d9bd78
Frame Limits now set
2025-09-15 14:34:08 -04:00
katorovitalo
3c769f37e1
New frame limit
2025-09-15 13:24:04 -04:00
JHDev2006
922c29cc81
added a option in the setting, to re verify your rom / regenerate assets
2025-09-13 21:11:36 +01:00
JHDev2006
3773bdaf64
added the game
2025-09-13 16:30:32 +01:00