Commit Graph

19 Commits

Author SHA1 Message Date
SkyanUltra
447b6d3ea7 Optional Animations 2: Electric Boogaloo (#596)
* Additional optional animations for water/wing power-up + extras

* Added animation fallbacks for new animations

* Kicking animation function

* Kick anim functionality for shells

* Player performs kick animation

* RunJump anims + quick fixes

new anims, including RunJump, RunJumpFall and RunJumpBump (incredible name) which play depending on the X velocity the player left the ground with.

also fixed the bob-omb to play the kick animation as well as it should

also

* Updated "FlyMove" to "WingMove" for consistency

* Update "FlyMove" to "WingMove" in animation fallbacks
2025-10-15 12:51:38 +01:00
Ramona
46b4dc82b4 Flip death gravity when upside down (#586)
* Flip death gravity when upside down

* Improvements to code per Joe's request
2025-10-14 16:20:09 +01:00
guzlad
a0369cd612 [QoL] FPS Counter disabled by default, show message after screenshot, show message if noclip is enabled/disabled (#591)
* FPS counter is off by default, enable with F4

* A message or error is now shown on-screen if a screenshot is taken with F2

* Show message when noclip is enabled or disabled
2025-10-14 16:04:08 +01:00
guzlad
6e957e7d25 Both ui_accept and jump_0 are now able to skip death anim and intermission screen 2025-10-07 19:14:46 +02:00
guzlad
3a498717e5 Fixed custom character fall anims not playing 2025-10-06 16:51:36 +02:00
JHDev2006
f088c9b606 fixed pipes, being terrible and i hate them 2025-10-01 21:48:17 +01:00
JHDev2006
b8d85d1bb2 adjusted player climbing position 2025-10-01 14:18:34 +01:00
JHDev2006
9e5d7bd8e6 skid particles + extra particles setting 2025-10-01 12:33:34 +01:00
SkyanUltra
f6a31f8508 New Optional Animation States (#420)
* new animation states

additional conditional animation states, including:
- SkidAttack
- IdleAttack
- WalkAttack
- RunAttack
- CrouchJump
- CrouchMove
... along with a new set of animations, the Bump animations (play when hitting your head on a block)
- JumpBump
- CrouchBump
- SwimBump

* added fly animations & tweaked bump animation time

new anims for FlyIdle, FlyUp, FlyMove, FlyAttack, and FlyBump, which all fallback on their Swim counterparts if not found. also changed around some animation fallbacks which made more sense, like bumps using fall animations instead if applicable.

* added bump ignore checks and added a general bump animation

you can now define Bump which will define a bump animation for all bump animations. additionally, bump animations will only play if they can detect an animation. no more fallbacks needed
2025-09-28 11:25:50 +01:00
JHDev2006
11a4b57ac5 cleaned up some of the posing code 2025-09-26 12:58:25 +01:00
KirbyKidJ
2d4b6105b6 All-Stars Pose at Level End
This adds a new and optional animation for Characters called `PoseDoor`. When a character uses this animation, they stop at the entrance of the castle door to strike a pose like in All-Stars.
2025-09-25 17:47:11 -07:00
JHDev2006
caff518d5d There! you can now reset your campaign WITHOUT worrying about deleting everything else 2025-09-25 17:08:52 +01:00
JHDev2006
962787c861 fixed a world 9 softlocks with the world select menu 2025-09-24 16:01:47 +01:00
Falkimore
a770541ddd add new physics parameters and descriptions 2025-09-22 18:02:44 -05:00
JHDev2006
11fbbaaa7d updated 2-4 to not kill the player when below the screen, in anti grav 2025-09-22 13:29:14 +01:00
JHDev2006
873ef53dfd fixed frame 1 water jumping 2025-09-21 21:43:32 +01:00
JHDev2006
e438354bf8 Fixed SMBS coin heavens, wrong warping you to SMB1, HOPEFULLY fixed some weird coin heaven deaths, and also added zip checking to the rom verifier, so that bad sprite rips dont happen (HOPEFULLY) 2025-09-16 10:41:31 +01:00
aloelucidity
63e0371b81 fix pipe not resetting animation speed 2025-09-14 15:01:51 +02:00
JHDev2006
3773bdaf64 added the game 2025-09-13 16:30:32 +01:00