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Merged with Time Limit
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@@ -15,9 +15,6 @@ func flag_lives_changed(new_value := 0) -> void:
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func time_limit_changed(new_value := 0) -> void:
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Settings.file.difficulty.time_limit = new_value
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func timer_style_changed(new_value := 0) -> void:
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Settings.file.difficulty.timer_style = new_value
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func game_over_changed(new_value := 0) -> void:
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Settings.file.difficulty.game_over_behaviour = new_value
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