added in coin sparkles to blue coins and red coins

This commit is contained in:
JHDev2006
2025-09-28 16:49:08 +01:00
parent 6d23f9dcd4
commit f4cdbe18cb
27 changed files with 948 additions and 352 deletions

6
Scripts/Classes/Entities/Items/SpinningCoin.gd Executable file → Normal file
View File

@@ -1,5 +1,7 @@
extends Node2D
const COIN_SPARKLE = preload("res://Scenes/Prefabs/Particles/CoinSparkle.tscn")
@export var particle: PackedScene = null
var velocity := Vector2(0, -300)
var can_spawn_particles := true
@@ -22,6 +24,6 @@ func vanish() -> void:
queue_free()
func summon_particle() -> void:
var node = COIN_SPARKLE.instantiate()
var node = particle.instantiate()
node.finished.connect(queue_free)
add_child(node)