added a quick and dirty fps counter (press F4 or R3 on controller, for it to be toggled)

This commit is contained in:
JoeMama
2025-10-11 22:48:52 +01:00
parent 01238a0f1c
commit efe3b98aa0
3 changed files with 25 additions and 1 deletions

View File

@@ -308,6 +308,20 @@ libraries = {
[node name="GameHUD" parent="." instance=ExtResource("1_ctvpw")]
layer = 1
[node name="FPSCount" type="Label" parent="GameHUD"]
unique_name_in_owner = true
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -56.0
offset_top = -16.0
grow_horizontal = 0
grow_vertical = 0
text = "120FPS"
horizontal_alignment = 2
[node name="ScoreTally" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3_vjpdy")
bus = &"SFX"
@@ -428,7 +442,7 @@ metadata/_custom_type_script = "uid://ctsjagoa5t33f"
[node name="TextShadowColourChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]
script = ExtResource("19_l7dvb")
labels = [NodePath("../CanvasLayer/VBoxContainer/ErrorMessage"), NodePath("../CanvasLayer/VBoxContainer/Comment"), NodePath("../CanvasLayer/VBoxContainer/Warning")]
labels = [NodePath("../CanvasLayer/VBoxContainer/ErrorMessage"), NodePath("../CanvasLayer/VBoxContainer/Comment"), NodePath("../CanvasLayer/VBoxContainer/Warning"), NodePath("../GameHUD/FPSCount")]
metadata/_custom_type_script = "uid://dt2p68xl462v2"
[connection signal="finished" from="ScoreTally" to="." method="on_score_sfx_finished"]