updated tilesets with hcb's edits, and fixed the custom characters not loading in non-portable mode

This commit is contained in:
JHDev2006
2025-09-27 11:15:40 +01:00
parent 64f9004107
commit edc0c82959
54 changed files with 2 additions and 2 deletions

View File

@@ -41,9 +41,9 @@ func get_custom_characters() -> void:
idx += 1
print(Player.CHARACTER_NAMES)
var base_path = Global.config_path.rstrip("/")
var base_path = Global.config_path
var char_dir = base_path.path_join("custom_characters")
print(char_dir)
for i in DirAccess.get_directories_at(char_dir):
var char_path = char_dir.path_join(i)
var char_info_path = char_path.path_join("CharacterInfo.json")