you can now bind UI / Menu options to keys in the settings

This commit is contained in:
JHDev2006
2025-09-27 18:38:03 +01:00
parent 7728ccea7b
commit ec803a64a6
11 changed files with 159 additions and 82 deletions

View File

@@ -49,6 +49,7 @@ func update_direction_textures() -> void:
i.frame = int(Track.DIRECTIONS[i.get_index()] == starting_direction)
for i in [$Start, $Connect, $End]:
i.texture = texture
$DirectionArrow.global_rotation = Vector2(connecting_direction).angle()
func on_mouse_entered(area_idx := 0) -> void:
mouse_in_areas |= (1 << area_idx)