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	Updated Lost Levels Castle WATER Tileset (i forgor) (#388)
* Updated Castle WATER Tileset (i forgor) Yeah I realized late at night that I forgot to update the Underwater Castle tileset. This updates the Castle tileset, but underwater. Basically the same as the last one with a couple of extra changes: - Linked Deco Tiles for ANN to LL since there's no mushrooms - Replaced ROM Extractor check for ANN tileset - Yeah that's about it Side note only partially related to this, someone should make a Settings button that JUST regenerates the Base Assets without having to re-install the ROM. * Fucked up a pixel on the regular Brick Block
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		| @@ -160,7 +160,7 @@ | ||||
| 	"CastleWater": { | ||||
| 	  "SMB1": { "source": "CastleWaterDeco.png", "rect": [0.0, 0.0, 80.0, 32.0] }, | ||||
| 	  "SMBLL": { "source": "CastleWaterLLDeco.png", "rect": [0.0, 0.0, 80.0, 32.0] }, | ||||
| 	  "SMBANN": { "source": "CastleWaterDecoANN.png", "rect": [0.0, 0.0, 80.0, 32.0] } | ||||
| 	  "SMBANN": { "link": "SMBLL" } | ||||
| 	}, | ||||
| 	"Airship": { | ||||
| 		"SMB1": { | ||||
|   | ||||
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