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	quick fix for the bonus coin heavens not activating all coins when collected, idk how to word it, but its fixed now
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		| @@ -67,4 +67,4 @@ | ||||
| 			] | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| } | ||||
|   | ||||
| @@ -13,6 +13,7 @@ func area_entered(area: Area2D) -> void: | ||||
| 		collect() | ||||
|  | ||||
| func collect() -> void: | ||||
| 	remove_from_group("Coins") | ||||
| 	collected.emit() | ||||
| 	$Hitbox.area_entered.disconnect(area_entered) | ||||
| 	Global.coins += 1 | ||||
|   | ||||
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