Merge pull request #506 from KirbyKid256/pulls/updated-godot-editor-icons

Updated Custom Icons for the Godot Editor
This commit is contained in:
guzlad
2025-10-06 01:20:48 +02:00
committed by GitHub
16 changed files with 40 additions and 20 deletions

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type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://bssh26dxk6xgy" uid="uid://b5cfmaep0h3i8"
path="res://.godot/imported/Pipe.png-69349cb27a593cd597e30a377402c324.ctex" path="res://.godot/imported/Block.svg-b375fcdd7f9ff578f8f4e7f5bc50abc6.ctex"
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@@ -38,3 +39,6 @@ process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=1 detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=true
editor/convert_colors_with_editor_theme=true

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uid="uid://val3y26km5bl" uid="uid://bpgqqibmk2pkl"
path="res://.godot/imported/Enemy.png-761910e2264650da83a00e07455626a9.ctex" path="res://.godot/imported/Enemy.svg-cb6145b04638dd6109e7afcccd5a1a6c.ctex"
metadata={ metadata={
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"vram_texture": false "vram_texture": false
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@@ -38,3 +39,6 @@ process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=1 detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=true
editor/convert_colors_with_editor_theme=true

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type="CompressedTexture2D" type="CompressedTexture2D"
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path="res://.godot/imported/Block.png-10298cbace42d657003ac7128449152c.ctex" path="res://.godot/imported/Level.svg-6e0a9c00f142962bf52132d8335da095.ctex"
metadata={ metadata={
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process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=0
detect_3d/compress_to=1 detect_3d/compress_to=1
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path="res://.godot/imported/Level.png-03d869b4cd4d03668741f479f791a499.ctex" path="res://.godot/imported/Pipe.svg-591efe0ac96233e665df1d9b15094e15.ctex"
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@@ -1,4 +1,4 @@
@icon("res://Assets/Sprites/Editor/Block.png") @icon("res://Assets/Sprites/Editor/Block.svg")
class_name Block class_name Block
extends AnimatableBody2D extends AnimatableBody2D
signal player_block_hit(player: Player) signal player_block_hit(player: Player)

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@@ -1,4 +1,4 @@
@icon("res://Assets/Sprites/Editor/Enemy.png") @icon("res://Assets/Sprites/Editor/Enemy.svg")
class_name Enemy class_name Enemy
extends CharacterBody2D extends CharacterBody2D

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@@ -1,5 +1,5 @@
@tool @tool
@icon("res://Assets/Sprites/Editor/Pipe.png") @icon("res://Assets/Sprites/Editor/Pipe.svg")
class_name PipeArea class_name PipeArea
extends Node2D extends Node2D

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@@ -1,4 +1,4 @@
@icon("res://Assets/Sprites/Editor/Level.png") @icon("res://Assets/Sprites/Editor/Level.svg")
class_name Level class_name Level
extends Node extends Node