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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
Fixed up some custom level menu stuff
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@@ -24,7 +24,6 @@ tracks/0/keys = {
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[sub_resource type="Animation" id="Animation_a0wqs"]
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resource_name = "Left"
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length = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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@@ -32,10 +31,10 @@ tracks/0/path = NodePath("Joint:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(-16, 0), Vector2(0, 0)]
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"values": [Vector2(-16, 8), Vector2(8, 8)]
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}
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[sub_resource type="Animation" id="Animation_f1jdk"]
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@@ -55,7 +54,6 @@ tracks/0/keys = {
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[sub_resource type="Animation" id="Animation_6pkd4"]
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resource_name = "Right"
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length = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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@@ -63,10 +61,10 @@ tracks/0/path = NodePath("Joint:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(16, 0), Vector2(0, 0)]
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"values": [Vector2(16, 8), Vector2(-8, 8)]
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}
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[sub_resource type="Animation" id="Animation_amwyv"]
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@@ -124,7 +122,7 @@ wait_time = 3.0
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script = ExtResource("4_f1jdk")
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properties = Array[String](["item", "direction"])
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filters = Dictionary[String, String]({
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"item": "can_be_stored"
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"item": "can_be_dispensed"
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})
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[node name="Check" type="RayCast2D" parent="."]
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@@ -132,4 +130,6 @@ target_position = Vector2(0, 16)
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collision_mask = 6
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hit_from_inside = true
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
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[connection signal="timeout" from="Timer" to="." method="on_timeout"]
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