Fix lingering Hammer issues (#607)

* Fix lingering Hammer issues

* CannonBall gib

* Spike Block and Rocky Wrench cleanup

* Update SpikeBlock.tscn

* Update PlayerDetection.gd
This commit is contained in:
John Cooper McDonald
2025-10-16 12:02:29 -05:00
committed by GitHub
parent 8474bc3c19
commit ae4317f9e5
9 changed files with 57 additions and 45 deletions

View File

@@ -10,9 +10,9 @@ func do_cycle() -> void:
AudioManager.play_sfx("burner", global_position)
do_animation()
await get_tree().create_timer(0.25, false).timeout
%Hitbox.set_deferred("disabled", false)
%Shape.set_deferred("disabled", false)
await get_tree().create_timer(1.5, false).timeout
%Hitbox.set_deferred("disabled", true)
%Shape.set_deferred("disabled", true)
$Timer.start()
func do_animation() -> void: