diff --git a/Scripts/Classes/States/Player/Normal.gd b/Scripts/Classes/States/Player/Normal.gd index 82f7de1..42d655c 100644 --- a/Scripts/Classes/States/Player/Normal.gd +++ b/Scripts/Classes/States/Player/Normal.gd @@ -209,6 +209,8 @@ func get_animation_name() -> String: return "FlyAttack" else: return "AirAttack" + if player.kicking and player.can_kick_anim: + return "Kick" if player.crouching and not wall_pushing: if player.bumping and player.can_bump_crouch: return "CrouchBump"