fixed an animation override bug cause im dumb and havent touched the json parser in a while

This commit is contained in:
JHDev2006
2025-10-17 13:32:08 +01:00
parent 2e66c00163
commit a0521becb4
9 changed files with 167 additions and 19 deletions

View File

@@ -1,3 +1,40 @@
[remap]
importer="skip"
importer="texture"
type="CompressedTexture2D"
uid="uid://fl3d66h6h0o7"
path="res://.godot/imported/Font.png-641933ef994f12d7d57b3370c1fb44de.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Sprites/UI/Font.png"
dest_files=["res://.godot/imported/Font.png-641933ef994f12d7d57b3370c1fb44de.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1