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fixed a bug where killing an entity near a fan, would cause the track rider, to take the fan
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@@ -119,6 +119,7 @@ metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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shape = SubResource("RectangleShape2D_wvrj8")
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[node name="Hitbox" type="Area2D" parent="."]
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monitorable = false
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[node name="Shape" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2(128, 0)
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