Update PipeArea.gd

This commit is contained in:
JHDev2006
2025-09-21 21:30:15 +01:00
parent 515673860f
commit 9cb8c42297

View File

@@ -107,11 +107,4 @@ func run_player_check(player: Player) -> void:
pipe_entered.emit() pipe_entered.emit()
DiscoLevel.can_meter_tick = false DiscoLevel.can_meter_tick = false
Level.in_vine_level = false Level.in_vine_level = false
# temporal flex tape solution, sorry if this does bad things
# - leanycat
if (Global.current_game_mode == Global.GameMode.CAMPAIGN and Global.current_campaign == "SMBLL") and Global.world_num == 9 and Global.level_num == 3:
Level.vine_return_level = Global.current_level.scene_file_path
Level.in_vine_level = true
player.enter_pipe(self) player.enter_pipe(self)