Update hitboxes for consistency (#608)

Co-authored-by: Joe H <97353363+JHDev2006@users.noreply.github.com>
This commit is contained in:
John Cooper McDonald
2025-10-17 11:12:57 -05:00
committed by GitHub
parent ed297891fd
commit 9a17f140e0
27 changed files with 246 additions and 209 deletions

View File

@@ -1,9 +1,10 @@
[gd_scene load_steps=10 format=3 uid="uid://deo08vl26nc4b"]
[gd_scene load_steps=11 format=3 uid="uid://hqrc7ujinbcq"]
[ext_resource type="Script" uid="uid://s1utdly4mtbi" path="res://Scripts/Classes/Entities/Items/Hammer.gd" id="1_3ojke"]
[ext_resource type="Texture2D" uid="uid://3xmhfi556p3s" path="res://Assets/Sprites/Items/Hammer.png" id="1_o34jf"]
[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_k3c6x"]
[ext_resource type="JSON" path="res://Assets/Sprites/Items/Hammer.json" id="4_pmlpp"]
[ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="5_pmlpp"]
[sub_resource type="AtlasTexture" id="AtlasTexture_2tvg3"]
atlas = ExtResource("1_o34jf")
@@ -51,17 +52,17 @@ _data = {
[sub_resource type="CircleShape2D" id="CircleShape2D_pmlpp"]
radius = 4.0
[node name="Hammer" type="Node2D" groups=["Enemies"]]
[node name="Hammer" type="CharacterBody2D" groups=["Enemies"]]
script = ExtResource("1_3ojke")
metadata/_custom_type_script = "uid://bpydbpyjk1mt4"
[node name="Sprite" type="Sprite2D" parent="."]
physics_interpolation_mode = 2
texture = SubResource("AtlasTexture_2tvg3")
[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect", "property_node")]
[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
script = ExtResource("3_k3c6x")
node_to_affect = NodePath("..")
property_node = NodePath("../..")
property_name = "texture"
mode = 1
resource_json = ExtResource("4_pmlpp")
@@ -78,4 +79,9 @@ autoplay = "Rotate"
[node name="Shape" type="CollisionShape2D" parent="Hitbox"]
shape = SubResource("CircleShape2D_pmlpp")
[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
[node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
script = ExtResource("5_pmlpp")
hitbox = NodePath("../Hitbox")
[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="damage_player"]
[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="damage_player"]