Update hitboxes for consistency (#608)

Co-authored-by: Joe H <97353363+JHDev2006@users.noreply.github.com>
This commit is contained in:
John Cooper McDonald
2025-10-17 11:12:57 -05:00
committed by GitHub
parent ed297891fd
commit 9a17f140e0
27 changed files with 246 additions and 209 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://bpsrc21amnlgb"]
[gd_scene load_steps=12 format=3 uid="uid://bpsrc21amnlgb"]
[ext_resource type="Script" uid="uid://bbp3jg7yg1700" path="res://Scripts/Classes/Entities/Enemies/Boo.gd" id="1_ilcde"]
[ext_resource type="Texture2D" uid="uid://c3l6ynlufxcfp" path="res://Assets/Sprites/Enemies/Boo.png" id="1_mkqqf"]
@@ -6,6 +6,7 @@
[ext_resource type="JSON" path="res://Assets/Sprites/Enemies/Boo.json" id="3_xhmhl"]
[ext_resource type="Script" uid="uid://5octqlf4ohel" path="res://Scripts/Classes/Components/ScoreNoteSpawner.gd" id="5_xhmhl"]
[ext_resource type="Script" uid="uid://d4a7yp6e55u8t" path="res://Scripts/Classes/Components/TrackJoint.gd" id="6_7u2yg"]
[ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="7_wu7y3"]
[sub_resource type="AtlasTexture" id="AtlasTexture_wu7y3"]
atlas = ExtResource("1_mkqqf")
@@ -37,12 +38,14 @@ animations = [{
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ilcde"]
size = Vector2(12, 12)
[node name="Boo" type="Node2D" groups=["Enemies"]]
[node name="Boo" type="CharacterBody2D" groups=["Enemies"]]
script = ExtResource("1_ilcde")
metadata/_custom_type_script = "uid://bpydbpyjk1mt4"
[node name="Sprite" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -8)
scale = Vector2(-1, 1)
rotation = -3.1415927
scale = Vector2(1, -1)
sprite_frames = SubResource("SpriteFrames_i46bk")
animation = &"WhiteIdle"
flip_h = true
@@ -74,5 +77,14 @@ script = ExtResource("6_7u2yg")
disable_physics = false
metadata/_custom_type_script = "uid://d4a7yp6e55u8t"
[node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
script = ExtResource("7_wu7y3")
hitbox = NodePath("../Hitbox")
metadata/_custom_type_script = "uid://chj8hu207lrh"
[connection signal="killed" from="." to="ScoreNoteSpawner" method="spawn_note" binds= [1000]]
[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
[connection signal="killed" from="." to="." method="summon_smoke_particle" unbinds=1]
[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="damage_player"]
[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="damage_player"]