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changed the difficulty stars to be skulls instead, to better reflect how LSS handles stars
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@@ -57,6 +57,9 @@ func get_levels(path := "user://custom_levels") -> void:
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file.close()
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var data = json["Levels"][0]["Data"].split("=")
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var info = json["Info"]
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container.is_downloaded = path.contains("/downloaded/")
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if container.is_downloaded:
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container.level_id = path.get_file().replace(".lvl", "")
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container.level_name = info["Name"]
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container.level_author = info["Author"]
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container.level_desc = info["Description"]
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