From 942609ed2a7de1b3876655c596f80be052208d9d Mon Sep 17 00:00:00 2001 From: JHDev2006 Date: Fri, 19 Sep 2025 18:23:25 +0100 Subject: [PATCH] fixed resource pack template creation not saving wavs properly --- Scripts/Parts/ResourcePackTemplateCreator.gd | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Scripts/Parts/ResourcePackTemplateCreator.gd b/Scripts/Parts/ResourcePackTemplateCreator.gd index 6c46ffe..fd37530 100644 --- a/Scripts/Parts/ResourcePackTemplateCreator.gd +++ b/Scripts/Parts/ResourcePackTemplateCreator.gd @@ -26,6 +26,8 @@ func create_template() -> void: var resource = load(i) if resource is Texture: resource.get_image().save_png(destination) + elif resource is AudioStreamWAV: + resource.save_to_wav(destination) elif resource is AudioStream: var file = FileAccess.open(destination, FileAccess.WRITE) file.store_buffer(resource.data)