added piranha plant rotation + a small optimization to playing custom levels?

This commit is contained in:
JHDev2006
2025-10-01 15:15:15 +01:00
parent 95416e3639
commit 8fbfbd84bf
4 changed files with 29 additions and 5 deletions

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@@ -36,7 +36,7 @@ tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.033333335, 0.1, 0.16666667),
"times": PackedFloat32Array(0, 0.010294806, 0.06666667, 0.16666667),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Vector2(1, 1), Vector2(0.8, 0.8), Vector2(1.2, 1.2), Vector2(1, 1)]