diff --git a/Scripts/Classes/States/Player/Normal.gd b/Scripts/Classes/States/Player/Normal.gd index ec09be3b..557d077b 100644 --- a/Scripts/Classes/States/Player/Normal.gd +++ b/Scripts/Classes/States/Player/Normal.gd @@ -235,7 +235,7 @@ func get_animation_name() -> String: if player.in_water: return "WaterMove" elif player.flight_meter > 0: - return "FlyMove" + return "WingMove" elif abs(player.velocity.x) < player.RUN_SPEED - 10: return "Walk" else: