fixed up some lost levels stuff

This commit is contained in:
JHDev2006
2025-09-29 20:03:19 +01:00
parent 528c4ddfa9
commit 8ae27f63a6
9 changed files with 1665 additions and 1437 deletions

View File

@@ -435,6 +435,7 @@ centered = false
color = Color(0, 0, 0, 0)
[node name="Node2D" type="Node2D" parent="."]
position = Vector2(0, 1)
[node name="PlayerSprite" type="AnimatedSprite2D" parent="Node2D" node_paths=PackedStringArray("resource_setter")]
sprite_frames = ExtResource("4_fxsfu")
@@ -466,7 +467,7 @@ libraries = {
autoplay = "Main"
[node name="Sprite2D2" type="Sprite2D" parent="."]
position = Vector2(16, -16)
position = Vector2(16, -15)
texture = ExtResource("10_1flm1")
region_rect = Rect2(0, 0, 16, 32)