Properly implement the Hammer item (#599)

* Properly implement the Hammer item

* Update Boo.gd

* Update LongFirebar.tscn
This commit is contained in:
John Cooper McDonald
2025-10-15 12:14:19 -05:00
committed by GitHub
parent 651988bf5e
commit 8474bc3c19
48 changed files with 143 additions and 21 deletions

View File

@@ -1,5 +1,5 @@
extends Area2D
func area_entered(area: Area2D) -> void:
if area.owner is Player and area.owner.state_machine.state.name != "Dead":
if area.owner is Player and area.name != "HammerHitbox" and area.owner.state_machine.state.name != "Dead":
area.owner.die(true)