Properly implement the Hammer item (#599)

* Properly implement the Hammer item

* Update Boo.gd

* Update LongFirebar.tscn
This commit is contained in:
John Cooper McDonald
2025-10-15 12:14:19 -05:00
committed by GitHub
parent 651988bf5e
commit 8474bc3c19
48 changed files with 143 additions and 21 deletions

View File

@@ -38,6 +38,7 @@ const DEFAULT_SFX_LIBRARY := {
"firework": "res://Assets/Audio/SFX/Firework.wav",
"timer_beep": "res://Assets/Audio/SFX/TimerBeep.wav",
"hachisuke": "res://Assets/Audio/SFX/Hachisuke.wav",
"hammer_hit": "res://Assets/Audio/SFX/HammerHit.wav",
"burner": "res://Assets/Audio/SFX/Burner.wav",
"rank_up_1": "res://Assets/Audio/SFX/RankUpCBA.wav",
"rank_up_2": "res://Assets/Audio/SFX/RankUpSP.wav",