Properly implement the Hammer item (#599)

* Properly implement the Hammer item

* Update Boo.gd

* Update LongFirebar.tscn
This commit is contained in:
John Cooper McDonald
2025-10-15 12:14:19 -05:00
committed by GitHub
parent 651988bf5e
commit 8474bc3c19
48 changed files with 143 additions and 21 deletions

View File

@@ -33,7 +33,7 @@ func handle_movement(delta: float) -> void:
func on_area_entered(area: Area2D) -> void:
if area.owner is Player:
if area.owner.is_invincible:
if area.owner.is_invincible or area.name == "HammerHitbox":
die()
else:
area.owner.damage()