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Properly implement the Hammer item (#599)
* Properly implement the Hammer item * Update Boo.gd * Update LongFirebar.tscn
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@@ -95,6 +95,7 @@ position = Vector2(0, -8)
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[connection signal="killed" from="." to="GibSpawner" method="summon_gib"]
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[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
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[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
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[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
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[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="on_player_hit"]
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[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="on_player_stomped_on"]
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