Properly implement the Hammer item (#599)

* Properly implement the Hammer item

* Update Boo.gd

* Update LongFirebar.tscn
This commit is contained in:
John Cooper McDonald
2025-10-15 12:14:19 -05:00
committed by GitHub
parent 651988bf5e
commit 8474bc3c19
48 changed files with 143 additions and 21 deletions

View File

@@ -200,6 +200,7 @@ hitbox = NodePath("../Sprite/Hitbox")
metadata/_custom_type_script = "uid://ba18grqjixded"
[connection signal="killed" from="." to="GibSpawner" method="summon_gib"]
[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="damage_player"]
[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="GibSpawner" method="stomp_die"]