Properly implement the Hammer item (#599)

* Properly implement the Hammer item

* Update Boo.gd

* Update LongFirebar.tscn
This commit is contained in:
John Cooper McDonald
2025-10-15 12:14:19 -05:00
committed by GitHub
parent 651988bf5e
commit 8474bc3c19
48 changed files with 143 additions and 21 deletions

View File

@@ -80,12 +80,14 @@ script = ExtResource("11_myh77")
[connection signal="killed" from="." to="GibSpawner" method="summon_gib"]
[connection signal="screen_entered" from="VisibleOnScreenEnabler2D" to="." method="on_screen_entered"]
[connection signal="screen_exited" from="VisibleOnScreenEnabler2D" to="OffScreenDespawner" method="on_screen_exited"]
[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="ScoreNoteSpawner" method="spawn_note" binds= [200]]
[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="ScoreNoteSpawner" method="spawn_note" binds= [200]]
[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="damage_player"]
[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="GibSpawner" method="stomp_die"]
[connection signal="moving_shell_entered" from="ShellDetection" to="." method="die_from_object"]
[connection signal="level_start" from="LevelEditorToggleDetection" to="." method="on_screen_entered"]
[connection signal="level_start" from="LevelEditorToggleDetection" to="." method="_ready"]
[connection signal="level_start" from="LevelEditorToggleDetection" to="." method="on_screen_entered"]
[connection signal="explosion_entered" from="ExplosionDetection" to="." method="die_from_object"]
[connection signal="explosion_entered" from="ExplosionDetection" to="ScoreNoteSpawner" method="spawn_note" binds= [200]]