Properly implement the Hammer item (#599)

* Properly implement the Hammer item

* Update Boo.gd

* Update LongFirebar.tscn
This commit is contained in:
John Cooper McDonald
2025-10-15 12:14:19 -05:00
committed by GitHub
parent 651988bf5e
commit 8474bc3c19
48 changed files with 143 additions and 21 deletions

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://clpebkune16oc"
path="res://.godot/imported/HammerPoint.wav-d08385bab6f27e27d308496f733770b5.sample"
[deps]
source_file="res://Assets/Audio/SFX/HammerPoint.wav"
dest_files=["res://.godot/imported/HammerPoint.wav-d08385bab6f27e27d308496f733770b5.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0