you can now have as MANY checkpoints as you want, in as many rooms as you want!

This commit is contained in:
JHDev2006
2025-09-25 09:29:00 +01:00
parent d058425c13
commit 8126439a81
8 changed files with 21 additions and 12 deletions

View File

@@ -19,7 +19,7 @@ func _ready() -> void:
ResourceSetterNew.cache.clear()
ResourceSetter.cache.clear()
Global.get_node("GameHUD").hide()
Checkpoint.passed = false
Checkpoint.passed_checkpoints.clear()
Global.world_num = 1
Global.level_num = 1
Global.reset_values()