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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
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you can now have as MANY checkpoints as you want, in as many rooms as you want!
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@@ -160,7 +160,7 @@ func _physics_process(delta: float) -> void:
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elif current_state == EditorState.TILE_MENU:
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close_tile_menu()
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if Input.is_action_just_pressed("editor_play") and (current_state == EditorState.IDLE or current_state == EditorState.PLAYTESTING) and Global.current_game_mode == Global.GameMode.LEVEL_EDITOR:
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Checkpoint.passed = false
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Checkpoint.passed_checkpoints.clear()
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if current_state == EditorState.PLAYTESTING:
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stop_testing()
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else:
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