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fixed a crash when exiting pipes, and restored the LL font cause apparently i accidentily deleted it last commit, whoops, also wrote a quick optimization into the font updater to speed up load times
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@@ -299,5 +299,5 @@ func get_animation_name() -> String:
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return "Fall"
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func exit() -> void:
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player.on_hammer_timeout()
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player.skidding = false
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owner.on_hammer_timeout()
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owner.skidding = false
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