improvements

This commit is contained in:
JoeMama
2025-10-10 21:29:26 +01:00
parent 01238a0f1c
commit 7feff48380
17 changed files with 753 additions and 387 deletions

View File

@@ -781,7 +781,7 @@ func enter_pipe(pipe: PipeArea, warp_to_level := true) -> void:
await get_tree().create_timer(1, false).timeout
if Global.current_game_mode == Global.GameMode.LEVEL_EDITOR or Global.current_game_mode == Global.GameMode.CUSTOM_LEVEL:
LevelEditor.play_pipe_transition = true
owner.transition_to_sublevel(pipe.target_sub_level)
Global.transition_to_scene(NewLevelBuilder.sub_levels[pipe.target_sub_level])
else:
Global.transition_to_scene(pipe.target_level)