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improvements
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@@ -4,6 +4,7 @@ extends Block
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var ticking_down := false
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func _ready() -> void:
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if item == null: return
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if item_amount == 10 and item.resource_path == "res://Scenes/Prefabs/Entities/Items/SpinningCoin.tscn" and is_instance_valid(Global.level_editor) == false:
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Global.log_warning("Coin Brick Block is wrong! please report!: " + name)
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