Adjusted previous update and added Ach

- Adjusted previous update to use Godot Editor Metadata
- Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container
- Applied Resource Pack changes to Character Select Spotlight
- Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
This commit is contained in:
KirbyKidJ
2025-09-15 20:44:30 -07:00
parent 19c113ea57
commit 7fdbdbf826
8 changed files with 47 additions and 15 deletions

View File

@@ -1,9 +1,10 @@
[gd_scene load_steps=14 format=3 uid="uid://ci678koo0peoa"]
[gd_scene load_steps=15 format=3 uid="uid://ci678koo0peoa"]
[ext_resource type="Theme" uid="uid://dtn507x2b5de7" path="res://Resources/Theme.tres" id="1_b1bds"]
[ext_resource type="Script" uid="uid://d0f4edmfxs2pu" path="res://Scripts/UI/CharacterSelect.gd" id="1_en0c6"]
[ext_resource type="StyleBox" uid="uid://comkghpj0djcl" path="res://Resources/UI/Panel.tres" id="3_8l01y"]
[ext_resource type="Texture2D" uid="uid://hu770pufown3" path="res://Assets/Sprites/UI/CharacterSelectSpotlight.png" id="4_mgr7r"]
[ext_resource type="Script" uid="uid://ca3bew33g45eq" path="res://Scripts/Classes/UI/PackTextureRect.gd" id="5_b1bds"]
[ext_resource type="SpriteFrames" uid="uid://df4enjjl84mji" path="res://Resources/SpriteFrames/Player/Mario/Small.tres" id="5_l7t2o"]
[ext_resource type="Script" uid="uid://dt2p68xl462v2" path="res://Scripts/Parts/TextShadowColourChanger.gd" id="6_0j631"]
[ext_resource type="Script" uid="uid://b08qfwj5jk6g1" path="res://Scripts/Parts/PlayerSprite.gd" id="6_0oqrn"]
@@ -77,6 +78,8 @@ size_flags_horizontal = 4
size_flags_vertical = 0
texture = ExtResource("4_mgr7r")
stretch_mode = 2
script = ExtResource("5_b1bds")
metadata/_custom_type_script = "uid://ca3bew33g45eq"
[node name="ColourPaletteSampler" type="Node" parent="Panel/MarginContainer/VBoxContainer/Spotlight" node_paths=PackedStringArray("node_to_affect")]
unique_name_in_owner = true