the main font now only uses ONE .fnt file, and the other language fonts fnt files are now embedded into the main .fnt file

This commit is contained in:
JHDev2006
2025-10-16 23:20:36 +01:00
parent c16903e9a9
commit 77b91b3840
17 changed files with 241 additions and 472 deletions

View File

@@ -1,17 +0,0 @@
[remap]
importer="font_data_bmfont"
type="FontFile"
uid="uid://b423dxkogqf0a"
path="res://.godot/imported/FontLL.fnt-b0a4b8976c6dfce9e7529f579de98f07.fontdata"
[deps]
source_file="res://Assets/Sprites/UI/FontLL.fnt"
dest_files=["res://.godot/imported/FontLL.fnt-b0a4b8976c6dfce9e7529f579de98f07.fontdata"]
[params]
fallbacks=[]
compress=false
scaling_mode=0