From 7728ccea7b0147e59105a4f2094cd944149de799 Mon Sep 17 00:00:00 2001 From: JHDev2006 Date: Sat, 27 Sep 2025 11:40:42 +0100 Subject: [PATCH] fixed a bug where reopening the custom level menu after playing a custom level from the lss browser would cause a crash --- Scripts/UI/CustomLevelMenu.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/Scripts/UI/CustomLevelMenu.gd b/Scripts/UI/CustomLevelMenu.gd index eabbb0c..f091703 100644 --- a/Scripts/UI/CustomLevelMenu.gd +++ b/Scripts/UI/CustomLevelMenu.gd @@ -46,6 +46,7 @@ func _ready() -> void: %LevelList.close() func clear_saved_stuff() -> void: + last_played_container = null %LSSLevelInfo.saved_stuff.clear() saved_search_values = [-1, -1, -1] %LSSBrowser.number_of_pages = -1