mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 07:28:14 +00:00
added a quick updating thing to resource extraction + fixed a bug where the timer warnings would play, upon death
This commit is contained in:
@@ -47,6 +47,7 @@ grow_horizontal = 2
|
|||||||
grow_vertical = 0
|
grow_vertical = 0
|
||||||
text = "EXTRACTING ASSETS..."
|
text = "EXTRACTING ASSETS..."
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
uppercase = true
|
||||||
|
|
||||||
[node name="Error" type="Label" parent="MarginContainer"]
|
[node name="Error" type="Label" parent="MarginContainer"]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
|
@@ -26,6 +26,8 @@ func _process(_delta: float) -> void:
|
|||||||
get_parent().visible = percent < 1 and Settings.file.visuals.visible_timers
|
get_parent().visible = percent < 1 and Settings.file.visuals.visible_timers
|
||||||
frame = lerp(0, 6, percent)
|
frame = lerp(0, 6, percent)
|
||||||
if percent >= warn_threshold and Settings.file.audio.extra_sfx == 1:
|
if percent >= warn_threshold and Settings.file.audio.extra_sfx == 1:
|
||||||
|
if node is Timer:
|
||||||
|
if node.is_stopped(): return
|
||||||
if can_warn:
|
if can_warn:
|
||||||
can_warn = false
|
can_warn = false
|
||||||
AudioManager.play_global_sfx("timer_warning")
|
AudioManager.play_global_sfx("timer_warning")
|
||||||
|
@@ -34,7 +34,7 @@ var ROM_POINTER_PATH = config_path.path_join("rom_pointer.smb")
|
|||||||
var ROM_PATH = config_path.path_join("baserom.nes")
|
var ROM_PATH = config_path.path_join("baserom.nes")
|
||||||
var ROM_ASSETS_PATH = config_path.path_join("resource_packs/BaseAssets")
|
var ROM_ASSETS_PATH = config_path.path_join("resource_packs/BaseAssets")
|
||||||
const ROM_PACK_NAME := "BaseAssets"
|
const ROM_PACK_NAME := "BaseAssets"
|
||||||
const ROM_ASSETS_VERSION := 0
|
const ROM_ASSETS_VERSION := 1
|
||||||
|
|
||||||
var server_version := -1
|
var server_version := -1
|
||||||
var current_version := -1
|
var current_version := -1
|
||||||
@@ -235,6 +235,7 @@ func check_for_rom() -> void:
|
|||||||
if pack_dict.get("version", -1) == ROM_ASSETS_VERSION:
|
if pack_dict.get("version", -1) == ROM_ASSETS_VERSION:
|
||||||
rom_assets_exist = true
|
rom_assets_exist = true
|
||||||
else:
|
else:
|
||||||
|
ResourceGenerator.updating = true
|
||||||
OS.move_to_trash(ROM_ASSETS_PATH)
|
OS.move_to_trash(ROM_ASSETS_PATH)
|
||||||
|
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
@@ -471,3 +472,11 @@ func sanitize_string(string := "") -> String:
|
|||||||
if FONT.has_char(string.unicode_at(i)) == false and string[i] != "\n":
|
if FONT.has_char(string.unicode_at(i)) == false and string[i] != "\n":
|
||||||
string = string.replace(string[i], " ")
|
string = string.replace(string[i], " ")
|
||||||
return string
|
return string
|
||||||
|
|
||||||
|
func get_base_asset_version() -> int:
|
||||||
|
var json = JSON.parse_string(FileAccess.open("user://BaseAssets/pack_info.json", FileAccess.READ).get_as_text())
|
||||||
|
var version = json.version
|
||||||
|
return get_version_num_int(version)
|
||||||
|
|
||||||
|
func get_version_num_int(ver_num := "0.0.0") -> int:
|
||||||
|
return int(ver_num.replace(".", ""))
|
||||||
|
@@ -29,6 +29,7 @@ func _process(_delta: float) -> void:
|
|||||||
go_to_menu()
|
go_to_menu()
|
||||||
|
|
||||||
func go_to_menu() -> void:
|
func go_to_menu() -> void:
|
||||||
|
ResourceGenerator.updating = true
|
||||||
if Global.rom_path == "":
|
if Global.rom_path == "":
|
||||||
Global.transition_to_scene("res://Scenes/Levels/RomVerifier.tscn")
|
Global.transition_to_scene("res://Scenes/Levels/RomVerifier.tscn")
|
||||||
elif not Global.rom_assets_exist:
|
elif not Global.rom_assets_exist:
|
||||||
|
@@ -4,9 +4,11 @@ extends AssetRipper
|
|||||||
@onready var progress_bar: ProgressBar = %ProgressBar
|
@onready var progress_bar: ProgressBar = %ProgressBar
|
||||||
@onready var error: Label = %Error
|
@onready var error: Label = %Error
|
||||||
|
|
||||||
|
static var updating := false
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
Global.get_node("GameHUD").hide()
|
Global.get_node("GameHUD").hide()
|
||||||
|
if updating: $MarginContainer/ProgressBar/Label.text = "UPDATING ASSETS..."
|
||||||
rom = FileAccess.get_file_as_bytes(Global.rom_path)
|
rom = FileAccess.get_file_as_bytes(Global.rom_path)
|
||||||
prg_rom_size = rom[4] * 16384
|
prg_rom_size = rom[4] * 16384
|
||||||
chr_rom = rom.slice(16 + prg_rom_size)
|
chr_rom = rom.slice(16 + prg_rom_size)
|
||||||
|
Reference in New Issue
Block a user