Fixed axe flashing while the game is paused

This commit is contained in:
guzlad
2025-10-10 05:27:42 +02:00
parent 08adf8fd6c
commit 6b53e86ac1
2 changed files with 50 additions and 11 deletions

View File

@@ -149,6 +149,7 @@ visible = false
position = Vector2(-999, 0)
[node name="Axe" type="AnimatedSprite2D" parent="."]
process_mode = 1
position = Vector2(208, -32)
sprite_frames = SubResource("SpriteFrames_13fwi")
autoplay = "default"