From 5819dee96646d2380513f607ce0360deb532ced4 Mon Sep 17 00:00:00 2001 From: Jeod <47716344+JeodC@users.noreply.github.com> Date: Mon, 29 Sep 2025 06:44:45 -0400 Subject: [PATCH] Use CPUParticles2D for coin sparkle (#444) --- Scenes/Prefabs/Particles/CoinSparkle.tscn | 17 ++++++----------- 1 file changed, 6 insertions(+), 11 deletions(-) diff --git a/Scenes/Prefabs/Particles/CoinSparkle.tscn b/Scenes/Prefabs/Particles/CoinSparkle.tscn index 673db37..42c3fbd 100644 --- a/Scenes/Prefabs/Particles/CoinSparkle.tscn +++ b/Scenes/Prefabs/Particles/CoinSparkle.tscn @@ -10,15 +10,7 @@ particles_anim_h_frames = 8 particles_anim_v_frames = 1 particles_anim_loop = false -[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_wdqt2"] -particle_flag_disable_z = true -emission_shape = 1 -emission_sphere_radius = 16.0 -gravity = Vector3(0, 0, 0) -anim_speed_min = 2.0 -anim_speed_max = 2.0 - -[node name="CoinSparkle" type="GPUParticles2D"] +[node name="CoinSparkle" type="CPUParticles2D"] material = SubResource("CanvasItemMaterial_0guw6") emitting = false amount = 3 @@ -26,9 +18,12 @@ texture = ExtResource("1_4p5kk") lifetime = 0.5 one_shot = true explosiveness = 0.7 -interpolate = false fract_delta = false -process_material = SubResource("ParticleProcessMaterial_wdqt2") +emission_shape = 1 +emission_sphere_radius = 16.0 +gravity = Vector2(0, 0) +anim_speed_min = 2.0 +anim_speed_max = 2.0 [node name="ResourceSetterNew" type="Node" parent="." node_paths=PackedStringArray("node_to_affect", "property_node")] script = ExtResource("2_wdqt2")