re-implemented the respawning blocks + items fix, and got rid of a few annoying prints + removed the warning from the resource pack menu in the settings, as its no longer needed

This commit is contained in:
JoeMama
2025-10-10 11:26:09 +01:00
parent 437f98884d
commit 57a659ba34
6 changed files with 154 additions and 40 deletions

View File

@@ -16,7 +16,6 @@ func _ready() -> void:
texture_changed.connect(update)
func update() -> void:
print(name)
var source = tile_map.tile_set.get_source(atlas_id)
if source != null:
source.texture = texture