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couple more improvements, im pretty happy with how this is shaping up
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@@ -334,6 +334,7 @@ func reset_values() -> void:
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Checkpoint.sublevel_id = 0
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Global.total_deaths = 0
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Door.unlocked_doors = []
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Door.exiting_door_id = -1
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Checkpoint.unlocked_doors = []
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KeyItem.total_collected = 0
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Checkpoint.keys_collected = 0
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