Added Death Counter to Custom Levels + Fixed castle bridge axe bonus sprites

This commit is contained in:
JHDev2006
2025-10-01 10:58:20 +01:00
parent fa4c1c711c
commit 51d81844d0
11 changed files with 308 additions and 267 deletions

View File

@@ -62,6 +62,8 @@ var debugged_in := true
var score_tween = create_tween()
var time_tween = create_tween()
var total_deaths := 0
var score := 0:
set(value):
if disco_mode == true:
@@ -304,6 +306,7 @@ func reset_values() -> void:
PlayerGhost.idx = 0
Checkpoint.passed_checkpoints.clear()
Checkpoint.sublevel_id = 0
Global.total_deaths = 0
Door.unlocked_doors = []
Checkpoint.unlocked_doors = []
KeyItem.total_collected = 0